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SBR — Shoot, Block, Reload

in-progress

A fast, simple multiplayer game built around three moves — shoot, block, and reload.

GameMultiplayerNetworking

Overview

SBR is a deliberately simple multiplayer game built on a single rock-paper-scissors-style loop: you can shoot, block, or reload. Reloading earns the ammo to shoot, blocking stops a shot, and reading your opponent is the whole game.

What I’m building

  • Tight, minimal core loop with three interacting moves
  • Real-time multiplayer with synchronized rounds
  • Low-friction matches that are easy to pick up and quick to play

Status

In development — refining netcode and round pacing.