SBR — Shoot, Block, Reload
in-progressA fast, simple multiplayer game built around three moves — shoot, block, and reload.
Overview
SBR is a deliberately simple multiplayer game built on a single rock-paper-scissors-style loop: you can shoot, block, or reload. Reloading earns the ammo to shoot, blocking stops a shot, and reading your opponent is the whole game.
What I’m building
- Tight, minimal core loop with three interacting moves
- Real-time multiplayer with synchronized rounds
- Low-friction matches that are easy to pick up and quick to play
Status
In development — refining netcode and round pacing.